One of F&W's greatest strengths is our diversity in background and experience. We take great pride in building strong teams of talented designers, artists, illustrators, programmers, builders, videographers, and craftspeople. Together, we create a work environment that values tolerance and trust. It is important to us that individuals feel empowered in their work so that as a team, we can focus on mutual support to create the best outcome possible in our final product. We work hard and have fun doing it.
Art & Artifact Handling
Jason Jay Stevens
Principal, Designer, Builder
Jason is a lifelong practitioner of exhibit design, interpretation, and art. Following two decades of work in science and art museums, exhibit and specialty fabrication firms, he founded Flutter & Wow Museum Projects to take on complex design challenges by building agile teams of creative and smart people to do unique and high quality work, and to indulge in his love for content, conceptual planning, and visitor engagement. He has taught courses in exhibit and environmental design, and has written about the history and practice of exhibit design. He is a past Board member of the National Association for Museum Exhibition.
Project Manager, Designer
Meghan has been managing F&W’s multi-faceted exhibition projects for more than eight years. She leads client communications, manages contracts and budgets, and supports many steps of each project, including research, concept and content development, and design. She has degrees in Business and Anthropology and has lifelong passions for design and being in the great outdoors.
Graphic Design Lead
Cashmere is an award-winning graphic designer and writer. She guides F&W graphic design projects from inspiration to design to production. She is involved in conceptual design, content development, and computer programming. Cashmere received degrees in Graphic Design and Communications from Eastern Michigan University. Her work has been featured nationally and is sold widely on the internet.
Joey styles himself a creative solutions engineer and a dutiful servant to the arts. He is a curious student of any new practice, technique, or tool. He is skilled in a broad range of mediums and trades with particular affinities for hammers and cameras. And he believes that with a pervasive creative network of colleagues, a ravenous craving for new challenges, and an unrelenting assault of vocabulary words, his teams can propose real solutions to virtually any problem.
John reorganizes matter for F&W. After receiving his BFA at University of Michigan, where he studied sculpture and Japanese metal smithing, he established his own design studio. His work over the years has emphasized industrial materials and fabrication methods and has ranged from home furniture to museum exhibits. He has taught furniture design and takes pleasure in being in the woods and keeping his 1850’s farmstead from falling apart.
Rob Todd is a making-machine. Input drawings along with virtually any material and out pops high-quality custom objects — from furniture and signs to cheese molds, turbo exhaust systems and UFOs. Rob received a BFA from Eastern Michigan University in 2008 with a focus on sculpture and furniture design. When not in the shop he can likely be found spending copious amounts of time and energy manipulating his surroundings (aka his home and gardens).
Dan combined his B.A. degree in studio art with a M.S. degree in biology/museum science into a career in making exhibits for natural history museums. A few of his diverse skills include illustration, model making, furniture building, metal machining/fabrication/welding, and photography. When time allows he also spends time working as a field biologist studying the habits of snakes.